---
title: "Phaser 4 -- Sprite Animations - Air Market"
description: "You are building a game and a character or object sits on screen as one still image where you want motion. This skill helps you take frames from a spritesheet or atlas, turn them into an animation, a…"
canonical: "https://airmarket.ai/app/animations"
---

[Air Market](/) / [Developer Tools](/category/devtools) / Phaser 4 -- Sprite Animations

Skill by [Phaser](/@phaserjs)

# Phaser 4 -- Sprite Animations

Make the sprites in your Phaser game actually move

## What this does

You are building a game and a character or object sits on screen as one still image where you want motion. This skill helps you take frames from a spritesheet or atlas, turn them into an animation, and stay in charge of it while the game runs. You would reach for it when adding animation to a Phaser project, or when an animation that already plays needs to do more than just play.

### Top 3 things it does for you

- Set up a spritesheet or atlas so a sprite can animate
- Play, stop or chain animations while the game runs
- Run my own code when a specific frame plays or an animation ends

## Information

**Phaser 4 -- Sprite Animations at a glance**

|  |  |
| --- | --- |
| Kind | Skill |
| Publisher | [Phaser](/@phaserjs) |
| Category | [Developer Tools](/category/devtools) |
| Works with | Agent Skills - an open standard supported by 40+ agents |
| Size | 17 KB |
| Licence | MIT |
| Repository | [phaserjs/phaser](https://github.com/phaserjs/phaser/tree/7304c64effaa4a1be5b8bf02ab13143a76108a19/skills/animations) |
| GitHub stars | 40,201 (as of Nov 2026) |

## Security report

**Verified.** AIR scanned this exact version of Phaser 4 -- Sprite Animations and flagged nothing. AIR's verdict: **safe**.

**What Phaser 4 -- Sprite Animations's check was run against**

|  |  |
| --- | --- |
| Commit | 7304c64effaa4a1be5b8bf02ab13143a76108a19 |
| Content hash | 7d9bf846cadaea8fcc0e235e9e64eb05f3cfd9098d0257727a4c85ca437781d6 |
| Files read | [Browse the files at this exact commit](https://github.com/phaserjs/phaser/blob/7304c64effaa4a1be5b8bf02ab13143a76108a19/skills/animations/SKILL.md) |

A scan is named by the exact content it read, not by a version number. A different version is a different artifact, and nothing here applies to a version AIR has not scanned.

[Read the full security report for Phaser 4 -- Sprite Animations](/security/animations)

## About Phaser 4 -- Sprite Animations

This skill is for creating and controlling sprite animations in Phaser 4. Whether your game art arrives as a spritesheet or an atlas, it helps you get those individual frames playing as an animation on a sprite.

It covers the pieces of Phaser that look after animation behind the scenes, including the AnimationManager and AnimationState, and shows how to work with them: playing, stopping and chaining animations, attaching callbacks to frames, and responding to animation events. Reach for it any time you are setting up sprite animation or taking control of one that is already playing.

## What's inside

- SKILL.md - instructions

## Questions

### Is Phaser 4 -- Sprite Animations safe to install?

AIR scanned this exact version of Phaser 4 -- Sprite Animations and flagged nothing. AIR's verdict: safe. The verdict is named by the content that was read, at commit 7304c64effaa, so it cannot drift onto a version nobody scanned. The full report is at https://airmarket.ai/security/animations.

### How do I install Phaser 4 -- Sprite Animations?

Open https://airmarket.ai/app/animations on Air Market and use the install action: Air Market hands Claude a prompt naming this exact skill, and Claude sets it up. Source, pinned to the exact commit this listing describes: https://github.com/phaserjs/phaser/tree/7304c64effaa4a1be5b8bf02ab13143a76108a19/skills/animations. Install from that link, not the branch.

## Related on Air Market

- [More Developer Tools listings](/category/devtools)
- [Everything by Phaser](/@phaserjs)

---

Canonical URL: <https://airmarket.ai/app/animations>
