---
title: "Phaser 4 -- Game Object Components Reference - Air Market"
description: "Most things you put on screen in a Phaser game share the same basic abilities, like position, transparency, colour tint and draw order. This is a reference for those shared pieces in Phaser 4 and the…"
canonical: "https://airmarket.ai/app/game-object-components"
---

[Air Market](/) / [Developer Tools](/category/devtools) / Phaser 4 -- Game Object Components Reference

Skill by [Phaser](/@phaserjs)

# Phaser 4 -- Game Object Components Reference

Understand the shared behaviours behind every Phaser game object

## What this does

Most things you put on screen in a Phaser game share the same basic abilities, like position, transparency, colour tint and draw order. This is a reference for those shared pieces in Phaser 4 and the mixin system that adds them, for when you are working with any of them.

### Top 3 things it does for you

- Move, rotate and scale game objects
- Change transparency, tint or draw order
- Mask a game object or read its bounds

## Information

**Phaser 4 -- Game Object Components Reference at a glance**

|  |  |
| --- | --- |
| Kind | Skill |
| Publisher | [Phaser](/@phaserjs) |
| Category | [Developer Tools](/category/devtools) |
| Works with | Agent Skills - an open standard supported by 40+ agents |
| Size | 26 KB |
| Licence | MIT |
| Repository | [phaserjs/phaser](https://github.com/phaserjs/phaser/tree/7304c64effaa4a1be5b8bf02ab13143a76108a19/skills/game-object-components) |
| GitHub stars | 40,201 (as of Nov 2026) |
| Installs | 902, counted by skills.sh (Nov 2026) |

## Security report

**Verified.** AIR scanned this exact version of Phaser 4 -- Game Object Components Reference and flagged nothing. AIR's verdict: **safe**.

**What Phaser 4 -- Game Object Components Reference's check was run against**

|  |  |
| --- | --- |
| Commit | 7304c64effaa4a1be5b8bf02ab13143a76108a19 |
| Content hash | ece9e339a714fd0530cc1d75dcf33d194014b7bdec041e2177d07fa8633f3909 |
| Files read | [Browse the files at this exact commit](https://github.com/phaserjs/phaser/blob/7304c64effaa4a1be5b8bf02ab13143a76108a19/skills/game-object-components/SKILL.md) |

A scan is named by the exact content it read, not by a version number. A different version is a different artifact, and nothing here applies to a version AIR has not scanned.

[Read the full security report for Phaser 4 -- Game Object Components Reference](/security/game-object-components)

## About Phaser 4 -- Game Object Components Reference

This is a reference for Phaser 4 game object components and the mixin system. It covers Transform, Alpha, Tint, Origin, Depth, Flip, Mask, GetBounds, Lighting and other shared component behaviours.

## What's inside

- SKILL.md - instructions
- references/REFERENCE.md - reference

## Questions

### Is Phaser 4 -- Game Object Components Reference safe to install?

AIR scanned this exact version of Phaser 4 -- Game Object Components Reference and flagged nothing. AIR's verdict: safe. The verdict is named by the content that was read, at commit 7304c64effaa, so it cannot drift onto a version nobody scanned. The full report is at https://airmarket.ai/security/game-object-components.

### How do I install Phaser 4 -- Game Object Components Reference?

Open https://airmarket.ai/app/game-object-components on Air Market and use the install action: Air Market hands Claude a prompt naming this exact skill, and Claude sets it up. Source, pinned to the exact commit this listing describes: https://github.com/phaserjs/phaser/tree/7304c64effaa4a1be5b8bf02ab13143a76108a19/skills/game-object-components. Install from that link, not the branch.

## Related on Air Market

- [More Developer Tools listings](/category/devtools)
- [Everything by Phaser](/@phaserjs)

---

Canonical URL: <https://airmarket.ai/app/game-object-components>
